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Good anti-air, but only if used early enough. st.D: A little more range than cr.C, but slower.Very good range, speed, and active frames. st.C: Covers an arc in front of Shermie.However, the second hit whiffs on a lot of crouchers, which leaves Shermie open for a punish. First hit is cancelable into specials, second one is not cancelable but is safe on block. Whiffs on most crouchers and doesn't have much range. hcf+X's B, C, and D versions now have the same recovery as the A version (shorter).cl.C no longer whiffs on short characters.cr.B is now easier to chain into itself.qcfx2+K now has 3 frames more startup and 3 frames less recovery it can destroy regular projectiles but will lose out against some super projectiles.qcfx2+C now has 15 frames more recovery.qcb+A now has 7 frames less startup, so you can connect it from lights, but the recovery has increased so the move is 5 frames longer in total.qcb+P's first hitbox has been increased in size, so it can now hit all crouchers both hits will connect on hit, but the second one can still whiff on block against small crouchers.hcf+X's projectiles now all come out at the same speed the recovery has increased 2f, 4f, and 6f for the B, C, and D versions respectively, but overall the move is faster.nj.D's active frames are now 2 frames shorter.j.D's active frames are now 3 frames shorter.st.C now has 5 frames less startup and 8 frames less recovery.Her main weaknesses include a lack of a invincible reversal, and that a lot of her stuff doesn't connect well on short crouchers. She also has an aerial stomp move that she can use to change up her aerial trajectory, which also causes a hard knockdown. In addition to these, she has a good set of normals, alongside a more direct close-range fireball that helps her control space and stop the opponent from getting in. She can even combo after them when they hit, if the spacing is correct.
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These last for a while, and can make the opponent think twice before going in. The main attraction to Orochi Shermie is her static projectiles that she can place at 4 distances on the screen. Orochi Shermie is an interesting character that mainly plays a poking and zoning game.
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